Ik_guy

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"Everything that boots is beautiful."


Sep 12
2008

[Review] Spore

Tags: Games   Rants   Reviews


In my mind, I imagined that Spore would be the ultimate game for me. A game based on evolution? Brilliant! Battles between cellular organisms? Yes! Sandbox gameplay set in an entire galaxy? Oh please! Colonization, terraforming, space ship design? Gimme!

After only about 5 days of playing, I turned the game off tonight in disgust and made a pact with myself never to play the game again. The shortcut has been removed from my desktop, the manual hidden out of sight. A game hasn't made me this frustrated and irritable since Black & White, which is my most hated game. Peter Molyneux is shit, but Will Wright is not! What happened?

Spore is broken down into 5 stages of play, so I'm going to review each phase separately. The space stage was the one I was looking for the most. I would have bought Spore if it only included the space stage. So if I seemed to have good things to say about the early stages, it hardly matters. Ok, here I go...

Click to continue reading...


Aug 26
2008

Rake db:migrate Fails on nil.info

Tags: Programming   Ruby on Rails


I'm posting this so that it can be Googled by others having the same/similar problem.

In both Rails 1.2 and Rails 2.1 on Mac and Windows, I hit a problem in the ActiveRecord migration code which causes a database migration to abort. Here is the rake db:migrate --trace output:

Click to continue reading...


May 31
2008

In Brazil, The UFO Is You!

Tags: Science   UFO


As a huge sci-fi fan waiting for science fiction to become reality, the new photos of an "uncontacted" tribe in Brazil gave me chills. Deep inside the Amazonian rainforest, a tribe of people live, apparently uncontacted by any other humans, ever.

By "other humans", I suspect scientists mean modern, techno-industrial humans. Surely there are other uncontacted tribes to trade with and war with? If not, these would be very strange people to us! Imagine being completely isolated, with no knowledge of any other group of humans anywhere. You would be able to look around your village and believe you are seeing everyone of your species in existence. You could name every living human. The death of one person would be a huge occasion for mourning.

The photos show what appear to be the warriors of this tribe, each painted a solid colour. Some red, some orange, and some dark grey, both men and women among them. The other members of the tribe are probably hidden and protected. The most powerful photos for me are the ones showing the warriors aiming their bows at the sky, the terror almost visible on their faces as they look up at the low-flying plane from which the photos were taken.

What must they have thought they were looking at? A giant dragonfly made of stone? Did they see the other humans inside? A commonplace airplane to us must have seemed like a UFO to them. The incident may turn into a legend that later generations will disbelieve and ridicule.

It's an amazing Star Trek episode brought to life. What does the prime directive tell us to do here? Should we leave them alone, or make first contact? Did they invent bows and arrows themselves? If not, who gave them the technology, and how long ago?


May 09
2008

Oblivion Super Top Secret Tips!

Tags: Elder Scrolls


I'm not a noob to Oblivion, but still I'm discovering new things about how things work. Here are my three newest discoveries. If these tips are old news to you, then you are not allowed to post mean comments! Just go away! Shoo! This post is insightful and it will blow your mind and the internet is forever changed, and I don't want to hear otherwise!

Here they are, in order from number 1 to number 3, whatever that means:

1. When your Mercantile skill reaches 50, some merchants will have new unique magic items to sell you. For example, the Birthright of Astalon becomes available from Claudette Perrick in the Imperial City, providing a nice boost to agility (+5) and magicka (+50). The skill description forgot to mention this nice perk! Until now, I've been ignoring Mercantile because it takes forever to level up. Now I'm starting to warm up to it.

2. Illusion skills that claim to have a max level do not become obsolete for high level characters. For example, the best Command Creature spell says that it affects creatures of levels 25 or lower. In fact, Command Creature 25 pts will work on creatures of any level, as long as your spell effectiveness is 100%. Go ahead and command that level 45 Minotaur Lord to fight for you. The key for high-level illusionists is to wear no armor to keep that spell effectiveness maxed.

3. This one might have been obvious to others, but I just figured it out... *blush* When crafting potions with the Alchemy skill, you can use the "View All" button to add reagents that don't match others in the potion. In this way you can use four components, such that there are two pairs of components independently adding effects to the potion. It's like crafting two separate potions into one. For example, for a journeyman alchemist to create a potion with both Fortify Strength and Fortify Endurance, you can use these four components: Monkshood Root Pulp + Blackberry (fortify endurance), Arrowroot + Root Pulp (fortify strength). You may end up using more components this way, but it allows you to get effects that are otherwise impossible to combine in a single potion.


I've got a sudden urge to create an illusionist/alchemist/merchant...


May 07
2008

The Right Number Of Lines [Poetry]

Tags: Poetry



One line.
Two lines.
Three lines is better.

Four lines.
Five lines.
Six lines. Too much.





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